
OUR JOURNEY

Ubisoft Singapore opened in 2008 and set off on a mission to be a world-class video game studio. Since then, the studio played a pivotal part in many major game titles, including every Assassin's Creed® game since Assassin's Creed® II to Assassin's Creed Shadows, Immortals Fenyx Rising™, and Ghost Recon Online.
With expertise in blockbuster games, naval battle gameplay, and water technology, the studio launched and led the naval online action RPG, Skull and Bones™, in 2024.
Charting forward, Ubisoft Singapore is working in close partnership with the network of studios in Southeast Asia and India to continue crafting memorable gaming experience, and developing the next generation of gaming talent and tech for the region's gaming ecosystem.
OUR STUDIO VALUES
They are the foundation of who we are and how we work together. These Values guide our choices, shape our culture, and set the standards we hold ourselves to.
Developed collaboratively with team members through surveys and focus groups, and informed by consultations with studio leadership, our Studio Values reflect our collective aspirations and the realities of our current landscape.


We commit to excellence and know that it's a continuous journey.


We are responsible for our roles, knowing each decision shapes success.

We grow as one, learn from each other, and build worlds as a team.

We embrace change with resilience and creativity.
ACCOLADES
Top 300 Employers​
2025
Singapore Opportunity Index
The Straits Times Statista Singapore's Best Employers
2025
The Straits Times
The Straits Times Statista Singapore's Best Employers
2024
The Straits Times
Gold Award for Excellence
2024
HR Excellence Awards
Universum Singapore's Best Employers
2024
Universum
Top 15 - 20 IT Category
9th Consecutive Year
Great Place to Work
2022 - 2023
Certified as a Great Place To Work®

2026
Shipped: The Division Resurgence
2025
Shipped: Assassin's Creed Shadows
2024
ERA OF THE PIRATES
Set sail and become the most fearsome pirate kingpin. Skull and Bones officially launches globally.
Shipped: Skull and Bones

2023
CELEBRATING OUR
15TH ANNIVERSARY
We hit our studio’s 15th year with more than 450 employees, 30 nationalities
and 16 games!
Shipped: Assassin's Creed Mirage
2022
A YEAR TO CELEBRATE
We got certified as a
Great Place To Work®
Got voted by students as one of Universum's Most Attractive Employers for the 8th year running
Received two awards from Management Excellence Awards - Executive of the Year Award and Employee Engagement Award.

2021
UBISOFT SINGAPORE JOINS THE SINGAPORE GAMES GUILD
We become an active member and supporter of the Singapore Games Guild, SG Women in Tech, United Women Singapore and other organizations that champion causes we're passionate about. We want to be a warm and caring team that inspires and looks out for others, both in the studio and in our ecosystem.
Shipped: Assassin's Creed Valhalla's 2nd DLC: The Siege of Paris
2020
WE GET A NEW
OFFICE SPACE!
Our studio space expands yet again with a new office on a new floor! We are now 500-strong - what a long way we've come from our small team of 22 back in 2008!
Shipped: Assassin's Creed Valhalla
Shipped: Immortals Fenyx Rising

2019
THE UBISOFT ENTREPRENEURS
LAB COMES TO ASIA!
Ubisoft Singapore joins the Ubisoft Entrepreneurs Lab (an initiative to mentor startups), bringing the program to Asia for the first time! We're wrapped up Season 4 with three startups - MightyJaxx, Planetarium and StoryPuppet.
2018
10 YEARS OF
UBISOFT SINGAPORE
Celebrated our studio’s 10th year with more than 350 employees, more than 30 nationalities and 12 games!
Shipped: Assassin's Creed Odyssey
2017
ANNOUNCED SKULL & BONES
Announced at E3 that we’re leading the first AAA original title developed in South East Asia!
10 YEARS OF ASSASSIN'S CREED
Launched an Assassin's Creed art exhibition at the National Design Centre
Shipped: Assassin's Creed Origins

2016
UBISOFT PHILIPPINES
JOINS THE FAMILY
Our sister studio opens in Laguna, Philippines!
2015
BEST TECH COMPANY
TO WORK FOR
Recognized by the Singapore Computer Society as a great place to work
Shipped: Assassin's Creed Syndicate
2014
FIRST TIME AS LEAD STUDIO
Created an online multiplayer game for the first time with Ghost Recon Phantoms
Shipped: Ghost Recon Phantoms
Shipped: Assassin's Creed Rogue
Shipped: Assassin's Creed Unity

2013
NAVAL ADVENTURE CONTINUES
Improved our water tech and built an open ocean in Assassin's Creed IV: Black Flag
Shipped: Assassin's Creed IV: Black Flag
2012
NAVAL INNOVATION BEGINS
Pioneered naval gameplay in
Assassin's Creed III for the first time
Shipped: Assassin's Creed III

2010
MOVING TO SOLARIS
Moved into our beautiful new building!
Shipped: Prince of Persia – The Forgotten Sands
Shipped: Assassin's Creed Brotherhood
Shipped: Assassin's Creed Revelations (2011)
2009
JOINING ASSASSIN'S CREED
Collaborated on Assassin’s Creed II, creating 10 key level missions
DIGIPEN-UBISOFT CAMPUS
Started our partnership with Digipen Singapore
Shipped: Teenage Mutant Ninja Turtles: Turtles In Time Re-Shelled
Shipped: Assassin's Creed II
2008
THE VOYAGE BEGINS
Our studio was founded in 2008 with a small team of 22
